Mindslaver
Academy Ruins
Prerequisites
What do I need to start this combo?
| Mindslaver and Academy Ruins on the battlefield. | |
Steps
How does this combo work?
1 | Use Mindslaver's ability targeting an opponent. |
2 | Activate Academy Ruins's ability targeting Mindslaver in graveyard. |
3 | Pass to opponent's turn. |
4 | Pass to your turn and draw Mindslaver. |
5 | Play Mindslaver, use it, and target it with Academy Ruins. |
Results
What do I get from this combo?
| You control one opponent on each of their turns | |
| Lock |
Combo Metadata
7124
DECKS
0.14%
OF 4928950 ELIGIBLE DECKS
Rank 753
MOST PLAYED OF 65098 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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