Peregrine Drake
Deadeye Navigator
Prerequisites
What do I need to start this combo?
| Peregrine Drake and Deadeye Navigator on the battlefield. | |
| Deadeye Navigator is paired with Peregrine Drake.
You control up to five lands that can tap to produce | |
Steps
How does this combo work?
1 | Activate Peregrine Drake by paying |
2 | Peregrine Drake enters the battlefield, triggering itself and Deadeye Navigator. |
3 | Resolve the Peregrine Drake trigger, untapping up to five lands you control. |
4 | Resolve the Deadeye Navigator trigger, repairing Deadeye Navigator and Peregrine Drake. |
5 | Activate up to five lands you control by tapping them, adding at least |
6 | Repeat. |
7 | Once you have infinite mana, you may use Deadeye Navigator's abilities to blink any number of creatures you control any number of times. |
Results
What do I get from this combo?
| Infinite blinking | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite mana lands you control can produce |
Combo Metadata
44062
DECKS
0.95%
OF 4618166 ELIGIBLE DECKS
Rank 42
MOST PLAYED OF 58954 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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