Valley Floodcaller
Retraction Helix
Grim Monolith
Prerequisites
What do I need to start this combo?
| Retraction Helix in hand. | |
| Valley Floodcaller and Grim Monolith on the battlefield. | |
| You control a Bird, Rat, Otter and/or Frog that does not have summoning sickness. | |
Steps
How does this combo work?
1 | Cast Retraction Helix by paying , targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness. |
2 | Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them. |
3 | Resolve Retraction Helix. |
4 | Cast Grim Monolith by paying its mana cost. |
5 | Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them. |
6 | Activate Grim Monolith by tapping it, adding . |
7 | Activate the creature targeted by Retraction Helix by tapping it, returning Grim Monolith from the battlefield to your hand. |
8 | Repeat from step 4. |
Results
What do I get from this combo?
| Infinite power and toughness for certain creatures until end of turn | |
| Infinite colorless mana | |
| Infinite storm count | |
| Infinite untap of some creatures you control |
Combo Metadata
8194
DECKS
0.24%
OF 3360170 ELIGIBLE DECKS
Rank 456
MOST PLAYED OF 46394 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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