Walking Ballista
Heliod, Sun-Crowned
Prerequisites
What do I need to start this combo?
| Walking Ballista and Heliod on the battlefield. | |
| Walking Ballista has at least two +1/+1 counters on it. | |
Steps
How does this combo work?
1 | Activate Heliod by paying |
2 | Activate Walking Ballista's second ability by removing a +1/+1 counter, dealing 1 damage to any target. |
3 | Walking Ballista's lifelink triggers, causing you to gain 1 life. |
4 | Heliod triggers, putting a +1/+1 counter on Walking Ballista. |
5 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite damage | |
| Infinite lifegain | |
| Infinite lifegain triggers |
Combo Metadata
48255
DECKS
1.11%
OF 4350174 ELIGIBLE DECKS
Rank 38
MOST PLAYED OF 58954 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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