Average Deck for Kenrith, the Returned King - Budget Upgraded Politics

Alternate Names:

Théoden, Strength RestoredThéoden, Strength Restored, Noctis Lucis CaelumNoctis Lucis Caelum

Nick Price
Jun 1, 2026
The Top 10 Most Played Cards in Commander 2011
Commander 2011 turns 15 next month. Nick Price dives into the 10 most-played cards from the release's first dedicated product, and why they still matter to brewers in 2026.
Cooper Gottfried
Jun 1, 2026
The Best Activated Abilities in Commander (That Aren't Mana Abilities)
Here are 10 powerful non-mana activated abilities for your next brew, from The One Ring to a free sacrifice outlet that anchors every Aristocrats deck.
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Decklist

Círdan the Shipwright
Círdan the Shipwright
Custodi Squire
Custodi Squire
Ertha Jo, Frontier Mentor
Ertha Jo, Frontier Mentor
Eternal Witness
Eternal Witness
Flailing Manticore
Flailing Manticore
Flailing Soldier
Flailing Soldier
Gatecreeper Vine
Gatecreeper Vine
Glademuse
Glademuse
Gluntch, the Bestower
Gluntch, the Bestower
Havi, the All-Father
Havi, the All-Father
Helga, Skittish Seer
Helga, Skittish Seer
Humble Defector
Humble Defector
Kiora's Follower
Kiora's Follower
Kotis, the Fangkeeper
Kotis, the Fangkeeper
Magister of Worth
Magister of Worth
Marisi, Breaker of the Coil
Marisi, Breaker of the Coil
Omnath, Locus of All
Omnath, Locus of All
Orchard Elemental
Orchard Elemental
Peregrine Drake
Peregrine Drake
Pramikon, Sky Rampart
Pramikon, Sky Rampart
Rienne, Angel of Rebirth
Rienne, Angel of Rebirth
Rocco, Cabaretti Caterer
Rocco, Cabaretti Caterer
Scandalmonger
Scandalmonger
Seedborn Muse
Seedborn Muse
Thalia and The Gitrog Monster
Thalia and The Gitrog Monster
Vintara Elephant
Vintara Elephant
Xantcha, Sleeper Agent
Xantcha, Sleeper Agent
Yes Man, Personal Securitron
Yes Man, Personal Securitron
Zacama, Primal Calamity
Zacama, Primal Calamity
Zerapa Minotaur
Zerapa Minotaur
Instants (7)
Abstruse Appropriation
Abstruse Appropriation
Crop Rotation
Crop Rotation
Flare of Fortitude
Flare of Fortitude
Lightning Storm
Lightning Storm
Out of Bounds
Out of Bounds
Sail into the West
Sail into the West
Split Decision
Split Decision
Sorceries (8)
Bring Down
Bring Down
Browbeat
Browbeat
Circuitous Route
Circuitous Route
Game Plan
Game Plan
Lavalanche
Lavalanche
Play of the Game
Play of the Game
Prismatic Ending
Prismatic Ending
Rhystic Tutor
Rhystic Tutor
Artifacts (8)
Arcane Signet
Arcane Signet
Armageddon Clock
Armageddon Clock
Chromatic Lantern
Chromatic Lantern
Horn of Plenty
Horn of Plenty
Infinite Hourglass
Infinite Hourglass
Sol Ring
Sol Ring
Swiftfoot Boots
Swiftfoot Boots
Sword of Hearth and Home
Sword of Hearth and Home
Enchantments (11)
Aether Rift
Aether Rift
Deadly Designs
Deadly Designs
Endbringer's Revel
Endbringer's Revel
Imprisoned in the Moon
Imprisoned in the Moon
Ley Line
Ley Line
Leyline of the Guildpact
Leyline of the Guildpact
Saproling Cluster
Saproling Cluster
Spelunking
Spelunking
Training Grounds
Training Grounds
Vernal Equinox
Vernal Equinox
Wilderness Reclamation
Wilderness Reclamation
Lands (19)
Cascading Cataracts
Cascading Cataracts
Citadel Gate
Citadel Gate
Cliffgate
Cliffgate
Command Tower
Command Tower
Darkwater Catacombs
Darkwater Catacombs
Desolate Mire
Desolate Mire
Dimir Guildgate
Dimir Guildgate
Exotic Orchard
Exotic Orchard
Fetid Heath
Fetid Heath
Gond Gate
Gond Gate
Graven Cairns
Graven Cairns
Jungle Shrine
Jungle Shrine
Maze's End
Maze's End
Mossfire Valley
Mossfire Valley
Rakdos Guildgate
Rakdos Guildgate
Sandsteppe Citadel
Sandsteppe Citadel
Shadowblood Ridge
Shadowblood Ridge
Tolaria West
Tolaria West
Urza's Cave
Urza's Cave
Basics (5)
Forest
4 Forest
Island
2 Island
Mountain
3 Mountain
Plains
4 Plains
Swamp
3 Swamp