Average Deck for The Wandering Minstrel - Exhibition Lands Matter

Jeremy Rowe
Jun 5, 2026
Five Problems with Five-Color Typal Commanders
Jro looks at why five-color typal commanders so often feel hollow in Commander games, giving us a breakdown of five recurring design issues.
Ezra Sassaman
May 7, 2026
Can We Play Every Possible Companion in a Single Commander Deck?
Can you build a Commander deck that satisfies the requirements of every legal companion? Let's see what we can brew.
Cardsphere
Archidekt
Commander Spellbook
Moxfield
Scryfall
MTGStocks

Decklist

Azusa, Lost but Seeking
Azusa, Lost but Seeking
Bartz and Boko
Bartz and Boko
Choco, Seeker of Paradise
Choco, Seeker of Paradise
Courser of Kruphix
Courser of Kruphix
Dryad of the Ilysian Grove
Dryad of the Ilysian Grove
Gladiolus Amicitia
Gladiolus Amicitia
Ignis Scientia
Ignis Scientia
Omega, Heartless Evolution
Omega, Heartless Evolution
Omnath, Locus of Rage
Omnath, Locus of Rage
PuPu UFO
PuPu UFO
Qiqirn Merchant
Qiqirn Merchant
Rydia, Summoner of Mist
Rydia, Summoner of Mist
Sabotender
Sabotender
Sazh Katzroy
Sazh Katzroy
Sazh's Chocobo
Sazh's Chocobo
Summon: Choco/Mog
Summon: Choco/Mog
Summon: Fat Chocobo
Summon: Fat Chocobo
Summon: Titan
Summon: Titan
Tatyova, Benthic Druid
Tatyova, Benthic Druid
Thanos, the Mad Titan
Thanos, the Mad Titan
Town Greeter
Town Greeter
Traveling Chocobo
Traveling Chocobo
Yume, Chronicler of Valor
Yume, Chronicler of Valor
Zell Dincht
Zell Dincht
Instants (7)
Counterspell
Counterspell
Dovin's Veto
Dovin's Veto
Growth Spiral
Growth Spiral
Path to Exile
Path to Exile
Planar Genesis
Planar Genesis
Prishe's Wanderings
Prishe's Wanderings
Restoration Magic
Restoration Magic
Sorceries (11)
Call the Mountain Chocobo
Call the Mountain Chocobo
Chocobo Kick
Chocobo Kick
Choco-Comet
Choco-Comet
Commune with Beavers
Commune with Beavers
Explore
Explore
Farseek
Farseek
Hour of Promise
Hour of Promise
Lessons from Life
Lessons from Life
Reach the Horizon
Reach the Horizon
Through the Forest Gate
Through the Forest Gate
Travel the Overworld
Travel the Overworld
Artifacts (9)
Arcane Signet
Arcane Signet
Bard's Bow
Bard's Bow
Chocobo Racetrack
Chocobo Racetrack
CHROMATIC LANTERN
CHROMATIC LANTERN
Ninja's Blades
Ninja's Blades
Sol Ring
Sol Ring
The Regalia
The Regalia
White Mage's Staff
White Mage's Staff
World Map
World Map
Enchantments (5)
Case of the Locked Hothouse
Case of the Locked Hothouse
Exploration
Exploration
Ride the Shoopuf
Ride the Shoopuf
Sidequest: Raise a Chocobo
Sidequest: Raise a Chocobo
Spelunking
Spelunking
Lands (34)
Adventurer's Inn
Adventurer's Inn
Azorius Guildgate
Azorius Guildgate
Balamb Garden, SeeD Academy
Balamb Garden, SeeD Academy
Baron, Airship Kingdom
Baron, Airship Kingdom
Capital City
Capital City
Clive's Hideaway
Clive's Hideaway
Command Tower
Command Tower
Crossroads Village
Crossroads Village
Dimir Guildgate
Dimir Guildgate
Eden, Seat of the Sanctum
Eden, Seat of the Sanctum
Exotic Orchard
Exotic Orchard
Gohn, Town of Ruin
Gohn, Town of Ruin
Golgari Guildgate
Golgari Guildgate
Golgari Rot Farm
Golgari Rot Farm
Gongaga, Reactor Town
Gongaga, Reactor Town
Guadosalam, Farplane Gateway
Guadosalam, Farplane Gateway
Insomnia, Crown City
Insomnia, Crown City
Ishgard, the Holy See
Ishgard, the Holy See
Izzet Guildgate
Izzet Guildgate
Jidoor, Aristocratic Capital
Jidoor, Aristocratic Capital
Lindblum, Industrial Regency
Lindblum, Industrial Regency
Maze's End
Maze's End
Midgar, City of Mako
Midgar, City of Mako
Rabanastre, Royal City
Rabanastre, Royal City
Selesnya Guildgate
Selesnya Guildgate
Sharlayan, Nation of Scholars
Sharlayan, Nation of Scholars
Simic Guildgate
Simic Guildgate
Starting Town
Starting Town
The Gold Saucer
The Gold Saucer
The World Tree
The World Tree
Treno, Dark City
Treno, Dark City
Vector, Imperial Capital
Vector, Imperial Capital
Windurst, Federation Center
Windurst, Federation Center
Zanarkand, Ancient Metropolis
Zanarkand, Ancient Metropolis
Basics (5)
Forest
4 Forest
Island
2 Island
Mountain
Mountain
Plains
Plains
Swamp
Swamp