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Blinking Spirit + Intruder Alarm Combo

  • Prerequisites

    What do I need to start this combo?

    • Intruder Alarm on the battlefield.
    • Blinking Spirit in hand.
    • Creatures you control can tap to produce at least {3}{w}.
  • Steps

    How does this combo work?

    • 1
      Activate all mana producing creatures you control by tapping them, adding at least {3}{w}.
    • 2
      Cast Blinking Spirit by paying {3}{w}.
    • 3
      When Blinking Spirit enters, Intruder Alarm triggers, untapping all creatures.
    • 4
      Activate Blinking Spirit by paying {0}, returning it from the battlefield to your hand.
    • 5
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite storm count
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this isn't a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't a true 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
31%
Significant Results
77%
Early Game
54%
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