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Medomai the Ageless + Assimilation Aegis + Balan, Wandering Knight Combo

  • Prerequisites

    What do I need to start this combo?

    • Medomai the Ageless in exile (Medomai the Ageless by Assimilation Aegis in exile).
    • Assimilation Aegis and Balan on the battlefield.
    • Balan does not have summoning sickness and cannot be blocked by an oppoennt. You control at least one additional creature.
    • {1}{w} available the first turn, with {3}{w} each extra turn available
  • Steps

    How does this combo work?

    • 1
      Declare Balan as an attacker.
    • 2
      Holding priority, activate Balan by paying {1}{w}, attaching Assimilation Aegis to it.
    • 3
      Assimilation Aegis' second ability triggers, causing Balan to become a copy of Medomai the Ageless.
    • 4
      Deal combat damage with Balan.
    • 5
      Balan triggers, causing you to take an extra turn after this one.
    • 6
      Move to your next turn.
    • 7
      Activate Assimilation Aegis' equip ability by paying {2}, attaching it to any other creature you control.
    • 8
      Assimilation Aegis' second ability triggers, causing the creature to become a copy of Medomai the Ageless.
    • 9
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite turns
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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