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Urza, Prince of Kroog + Encroaching Mycosynth + Training Grounds + Grand Architect Combo

  • Prerequisites

    What do I need to start this combo?

    • All permanents on the battlefield.
    • {4} available
  • Steps

    How does this combo work?

    • 1
      Activate Urza by paying {4}, creating a token copy of Training Grounds that is a 1/1 Soldier in addition to its other types.
    • 2
      Activate Grand Architect's second ability by tapping the Training Grounds token, adding {c}{c} that can only be spent to cast artifact spells or to activate abilities of artifacts.
    • 3
      Activate Urza by paying at most {2}, creating a token copy of Training Grounds that is a 1/1 Soldier in addition to its other types.
    • 4
      Activate Grand Architect's second ability by tapping the Training Grounds token, adding {c}{c} that can only be spent to cast artifact spells or to activate abilities of artifacts.
    • 5
      Repeat from step 3.
    • 6
      Once you have infinite colorless mana, you may target any other nonland permanent using Urza's ability.
  • Results

    What do I get from this combo?

    • Infinite colorless mana that can only be spent to activate abilities of artifacts
    • Infinite colorless mana that can only be spent to cast artifact spells
    • Infinite copies of nonland permanents you control
    • Infinite creature tokens
    • Infinite creature ETB

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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