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Gleaming Splendor + Mind Over Matter + Serra's Sanctum Combo

  • Prerequisites

    What do I need to start this combo?

    • All permanents on the battlefield.
    • You control at least three enchantments.
  • Steps

    How does this combo work?

    • 1
      Activate Serra's Sanctum by tapping it, adding at least {w}{w}{w}.
    • 2
      Activate Gleaming Splendor by paying {2}{w}, causing you and an opponent to draw a card.
    • 3
      Activate Mind Over Matter by discarding a card, untapping Serra's Sanctum.
    • 4
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite draw triggers
    • Infinite looting
    • Infinite self-discard triggers
    • Significant card draw
    • Significant card draw for target opponent
    • Significant draw triggers for target opponent
    • Significant mana permanents you control can produce
    • Significant untap of permanents you control

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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