The Mirari Conjecture + Brought Back + Temporal Manipulation Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- The Mirari Conjecture on the battlefield.
- Brought Back and Temporal Manipulation in hand.
- The Mirari Conjecture has two lore counters on it.
every other turn available
Steps
How does this combo work?
- 1At the beginning of your precombat main phase, The Mirari Conjecture triggers, putting a lore counter on itself, sacrificing itself and copying all instant and sorcery spells you cast this turn.
- 2Cast Temporal Manipulation by paying
.
- 3The Mirari Conjecture triggers, creating a copy of Temporal Manipulation.
- 4Resolve both Temporal Manipulations, getting two extra turns after this one.
- 5Cast Brought Back by paying
.
- 6The Mirari Conjecture triggers, copying Brought Back.
- 7Resolve the first Brought Back, failing to return any permanents to the battlefield.
- 8Resolve the second Brought Back, returning The Mirari Conjecture from your graveyard to the battlefield.
- 9The Mirari Conjecture triggers, putting a lore counter on itself and returning Brought Back from your graveyard to your hand.
- 10Proceed to your next turn.
- 11At the beginning of your precombat main phase, The Mirari Conjecture triggers, putting a lore counter on itself and returning Temporal Manipulation from your graveyard to your hand.
- 12Proceed to your next turn.
- 13Repeat.
- 1
Results
What do I get from this combo?
- Infinite turns
- Lock
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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