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Oblivion Ring + Detention Sphere + Archon of Sun's Grace + Copy Enchantment Combo

  • Prerequisites

    What do I need to start this combo?

    • Detention Sphere in exile (Detention Sphere exiled by Oblivion Ring in exile).
    • Copy Enchantment in hand.
    • Oblivion Ring and Archon of Sun's Grace on the battlefield.
    • {2}{u} available
  • Steps

    How does this combo work?

    • 1
      Cast Copy Enchantment by paying {2}{u}, causing it to enter the battlefield as a copy of Oblivion Ring.
    • 2
      When Copy Enchantment enters the battlefield, its first ability and Archon of Sun's Grace trigger.
    • 3
      Resolve the Archon of Sun's Grace trigger, creating a 2/2 Pegasus creature token.
    • 4
      Resolve the Copy Enchantment trigger, exiling Oblivion Ring.
    • 5
      When Oblivion Ring leaves the battlefield, its second ability triggers, returning Detention Sphere from exile to the battlefield.
    • 6
      When Detention Sphere enters the battlefield, its first ability and Archon of Sun's Grace trigger.
    • 7
      Resolve the Archon of Sun's Grace trigger, creating a 2/2 Pegasus creature token.
    • 8
      Resolve the Detention Sphere trigger, exiling Copy Enchantment.
    • 9
      When Copy Enchantment leaves the battlefield, its second ability triggers, returning Oblivion Ring from exile to the battlefield.
    • 10
      When Oblivion Ring enters the battlefield, its first ability and Archon of Sun's Grace trigger.
    • 11
      Resolve the Archon of Sun's Grace trigger, creating a 2/2 Pegasus creature token.
    • 12
      Resolve the Oblivion Ring trigger, exiling Detention Sphere.
    • 13
      When Detention Sphere leaves the battlefield, its second ability triggers, returning Copy Enchantment from exile to the battlefield as a copy of Oblivion Ring.
    • 14
      Repeat from step 2.
  • Results

    What do I get from this combo?

    • Infinite creature tokens
    • Infinite creature ETB

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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