Abdel Adrian, Gorion's Ward + Lumbering Battlement + Detention Sphere Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Abdel Adrian on the battlefield.
- Detention Sphere in exile (Detention Sphere exiled by Abdel Adrian in exile).
- Lumbering Battlement in hand.
available
Steps
How does this combo work?
- 1Cast Lumbering Battlement by paying
.
- 2When Lumbering Battlement enters the battlefield, it triggers, exiling Abdel Adrian until Lumbering Battlement leaves the battlefield.
- 3Abdel Adrian leaves the battlefield, ending its effect, causing Detention Sphere to return from exile to the battlefield.
- 4When Detention Sphere enters the battlefield, its first ability triggers, exiling Lumbering Battlement.
- 5Lumbering Battlement leaves the battlefield, ending its effect, causing Abdel Adrian to return from exile to the battlefield.
- 6When Abdel Adrian enters the battlefield, it triggers, exiling Detention Sphere and any number of other nonland permanents you control until Abdel Adrian leaves the battlefield and creating at least one 1/1 Soldier creature token.
- 7When Detention Sphere leaves the battlefield, its second ability triggers, returning Lumbering Battlement to the battlefield from exile.
- 8Repeat from step 2.
- 1
Results
What do I get from this combo?
- Infinite blinking of nonland permanents
- Infinite creature tokens
- Infinite creature ETB
- Infinite creature LTB
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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