Sakashima the Impostor + Starfield of Nyx + Detention Sphere Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Sakashima the Impostor in hand.
- Starfield of Nyx and Detention Sphere on the battlefield.
- You control at least three additional enchantments.
available
Steps
How does this combo work?
- 1Cast Sakashima the Impostor by paying
, having it enter the battlefield as a copy of Detention Sphere that is a 3/3 legendary enchantment creature named Sakishima the Imposter.
- 2When Sakashima the Impostor, it triggers its first ability from Detention Sphere, exiling itself.
- 3Sakashima the Impostor leaves the battlefield, triggering its second ability from Detention Sphere, returning itself to the battlefield as a copy of Detention Sphere that is a 3/3 legendary creature named Sakashima the Impostor.
- 4Repeat from step 2 any number of times.
- 5End the loop by choosing a different creature to copy or a different permanent to exile, or by declining to exile anything.
- 1
Results
What do I get from this combo?
- Infinite creature ETB
- Infinite creature LTB
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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