Skip to content

Animation Module + Intruder Alarm + Cathars' Crusade Combo

  • Prerequisites

    What do I need to start this combo?

    • All permanents on the battlefield.
    • Creatures you control can tap to produce at least {1}. You have a way to cause a creature to enter the battlefield without a -1/-1 counter on it.
  • Steps

    How does this combo work?

    • 1
      Cause a creature to enter the battlefield.
    • 2
      Intruder Alarm and Cathars' Crusade trigger.
    • 3
      Resolve the Intruder Alarm trigger, untapping all creatures.
    • 4
      Holding priority, activate a mana-producing creature by tapping it, adding at least {1}.
    • 5
      Resolve the Cathars' Crusade trigger, putting a +1/+1 counter on each creature you control.
    • 6
      Animation Module triggers for each counter placed this way.
    • 7
      Resolve all but one Animation Module trigger, choosing not to pay.
    • 8
      Resolve the final Animation Module trigger, causing you to create a 1/1 Servo artifact creature token.
    • 9
      Repeat from step 2.
  • Results

    What do I get from this combo?

    • Infinite creature tokens
    • Infinite creature ETB
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures
    • Infinite +1/+1 counters on most creatures you control

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Size
View
New Commanders
Top Commanders
New Cards
Top Cards
High Lift
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands