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Adarkar Valkyrie + Intruder Alarm + Glasspool Mimic // Glasspool Shore Combo

  • Prerequisites

    What do I need to start this combo?

    • Glasspool Mimic // Glasspool Shore in hand.
    • Adarkar Valkyrie and Intruder Alarm on the battlefield.
    • Adarkar Valkyrie does not have summoning sickness. You control at least one legendary creature.
    • {2}{u} available
  • Steps

    How does this combo work?

    • 1
      Activate Adarkar Valkyrie by tapping it, targeting any legendary creature you control.
    • 2
      Cast Glasspool Mimic by paying {2}{u}, choosing to have it enter the battlefield as a copy of the legendary creature targeted in step 1.
    • 3
      Put the legendary creature into your graveyard due to the legend rule.
    • 4
      Adarkar Valkyrie and Intruder Alarm trigger.
    • 5
      Resolve the Intruder Alarm trigger, untapping all creatures.
    • 6
      Holding priority, activate Adarkar Valkyrie by tapping it, targeting Glasspool Mimic.
    • 7
      Resolve the Adarkar Valkyrie trigger from step 4, returning the legendary creature to the battlefield from your graveyard.
    • 8
      Put Glasspool Mimic into your graveyard due to the legend rule.
    • 9
      Adarkar Valkyrie and Intruder Alarm trigger.
    • 10
      Resolve the Intruder Alarm trigger, untapping all creatures.
    • 11
      Holding priority, activate Adarkar Valkyrie by tapping it, targeting the legendary creature.
    • 12
      Resolve the Adarkar Valkyrie trigger from step 9, returning Glasspool Mimic to the battlefield from your graveyard as a copy of the legendary creature.
    • 13
      Repeat from step 3.
  • Results

    What do I get from this combo?

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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