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Sway of the Stars + Illusions of Grandeur + Fractured Identity Combo

  • Prerequisites

    What do I need to start this combo?

    • Illusions of Grandeur on the battlefield.
    • Sway of the Stars and Fractured Identity in hand.
    • Your life total is 21 or higher.
    • {11}{w}{u}{u}{u} available
  • Steps

    How does this combo work?

    • 1
      Cast Fractured Identity by paying {3}{w}{u}, exiling Illusions of Grandeur and causing each opponent to create a token copy of it.
    • 2
      Each opponent's Illusions of Grandeur's first ability triggers, and your Illusions of Grandeur's second ability triggers, causing each opponent to gain 20 life and you to lose 20 life.
    • 3
      Cast Sway of the Stars by paying {8}{u}{u}, causing each player to shuffle their hand, graveyard and all permanents they own into their library, then causing each player to draw seven cards and set their life total to 7.
    • 4
      Each opponent's Illusions of Grandeur's second ability triggers, causing each opponent to lose 20 life.
    • 5
      Each opponent loses the game due to having 0 life.
  • Results

    What do I get from this combo?

    • Each opponent loses the game
    • Significant lifeloss for all players
    • Shuffle all hands, graveyards and permanents on the battlefield into their owner's library

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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