Tameshi, Reality Architect + Coretapper + Magistrate's Scepter Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- All permanents on the battlefield.
- Coretapper does not have summoning sickness. You control at least one land.
each turn available
Steps
How does this combo work?
- 1Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
- 2Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter.
- 3Activate Magistrate's Scepter by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
- 4Activate Tameshi's second ability by paying
and returning a land from the battlefield to your hand.
- 5If it has not triggered this turn, Tameshi's first ability triggers, causing you to draw a card.
- 6Resolve Tameshi's second ability, returning Coretapper from your graveyard to the battlefield.
- 7Play any land from your hand.
- 8Move to your next turn.
- 9Repeat.
- 1
Results
What do I get from this combo?
- Infinite turns
- Lock
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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