Teleportation Circle + Mnemonic Wall + Time Warp Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Time Warp in hand.
- Teleportation Circle and Mnemonic Wall on the battlefield.
each turn available
Steps
How does this combo work?
- 1Cast Time Warp by paying
, causing you to take an extra turn after this one.
- 2At the beginning of your end step, Teleportation Circle triggers, blinking Mnemonic Wall.
- 3When Mnemonic Wall enters the battlefield, it triggers, returning Time Warp to your hand from your graveyard.
- 4Repeat each turn.
- 1
Results
What do I get from this combo?
- Infinite turns
- Lock
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
View






















































































































































































































































































































































































