Protean Thaumaturge + Ondu Spiritdancer Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Protean Thaumaturge and Ondu Spiritdancer on the battlefield.
- You have an enchantment card in hand with the mana to cast it.
Steps
How does this combo work?
- 1Cast any enchantment by paying its mana cost.
- 2When the enchantment enters the bttlefield, Protean Thaumaturge and Ondu Spiritdancer triggers.
- 3Resolve the Protean Thaumaturge trigger, causing it to become a copy of Ondu Spiritdancer while keeping its ability.
- 4Resolve the Ondu Spiritdancer trigger, creating a token copy of the enchantment that was cast.
- 5When the enchantment enters the battlefield, Protean Thaumaturge triggers twice.
- 6Resolve the first trigger, causing it to become a copy of Ondu Spiritdancer while keeping its ability.
- 7Resolve the second trigger, creating a token copy of the enchantment that was cast.
- 8Repeat from step 5.
- 1
Results
What do I get from this combo?
- Infinite copies of the cast enchantment
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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