Wheel of Sun and Moon + Leveler + Time Warp Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Wheel of Sun and Moon on the battlefield.
- Leveler and Time Warp in hand.
the first turn, with
available each extra turn available
Steps
How does this combo work?
- 1Cast Leveler by paying
.
- 2When Leveler enters the battlefield, it triggers, exiling your library.
- 3Cast Time Warp by paying
, causing you to take an extra turn after this one, and put Time Warp on the bottom of your library due to Wheel of Sun and Moon.
- 4Move to your next turn, drawing Time Warp from your library.
- 5Repeat from step 3.
- 1
Results
What do I get from this combo?
- Exile your library
- Infinite turns
- Skip your draw steps
- Lock
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
View

































































































































































































































