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Wheel of Sun and Moon + Leveler + Time Warp Combo

  • Prerequisites

    What do I need to start this combo?

    • Wheel of Sun and Moon on the battlefield.
    • Leveler and Time Warp in hand.
    • {8}{u}{u} the first turn, with {3}{u}{u} available each extra turn available
  • Steps

    How does this combo work?

    • 1
      Cast Leveler by paying {5}.
    • 2
      When Leveler enters the battlefield, it triggers, exiling your library.
    • 3
      Cast Time Warp by paying {3}{u}{u}, causing you to take an extra turn after this one, and put Time Warp on the bottom of your library due to Wheel of Sun and Moon.
    • 4
      Move to your next turn, drawing Time Warp from your library.
    • 5
      Repeat from step 3.
  • Results

    What do I get from this combo?

    • Exile your library
    • Infinite turns
    • Skip your draw steps
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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