Chulane, Teller of Tales + Village Bell-Ringer + Laboratory Maniac Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Chulane on the battlefield.
- Village Bell-Ringer in hand.
- Laboratory Maniac in hand or on the battlefield or in your library.
- You control creatures that can produce at least
. Chulane does not have summoning sickness.
Steps
How does this combo work?
- 1Activate creatures by tapping them, adding at least
.
- 2Cast Village Bell-Ringer by paying
.
- 3Chulane triggers, causing you to draw a card and put a land card from your hand onto the battlefield.
- 4Village Bell-Ringer enters the battlefield, triggering itself.
- 5In response, activate Chulane by paying
and tapping it, returning Village Bell-Ringer from the battlefield to your hand.
- 6Resolve the Village Bell-Ringer trigger, untapping all creatures you control.
- 7Repeat until your library is empty.
- 8Cast and resolve Laboratory Maniac by paying
.
- 9Repeat stpes 1 through 3.
- 1
Results
What do I get from this combo?
- Infinite card draw
- Infinite draw triggers
- Significant creature ETB
- Significant landfall triggers
- Significant creature LTB
- Significant mana creatures you control can produce
- Significant storm count
- Win the game
- Significant untap of creatures you control
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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