Retreat to Emeria + Haru, Hidden Talent + Treva's Ruins Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Treva's Ruins in hand.
- Retreat to Emeria and Haru on the battlefield.
- You are able to play a land this turn.
Steps
How does this combo work?
- 1Play Treva's Ruins.
- 2When Treva's Ruins enters, it and Retreat to Emeria trigger.
- 3Resolve the Retreat to Emeria trigger, creating a 1/1 Kor Ally creature token.
- 4When the Kor Ally enters, Haru triggers, earthbending Treva's Ruins.
- 5Resolve the Treva's Ruins trigger from step 2, causing you to sacrifice it
- 6Haru triggers, returning Treva's Ruins from your graveyard to the battlefield.
- 7Repeat from step 2.
- 1
Results
What do I get from this combo?
- Infinite creature ETB
- Infinite lifegain triggers
- Infinite lifegain
- Infinite creature tokens
- Infinite landfall triggers
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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