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Dawnsire, Sunstar Dreadnought + Truefire Captain Combo

  • Prerequisites

    What do I need to start this combo?

    • Dawnsire and Truefire Captain on the battlefield.
    • You control a creature that can attack this turn.
    • Dawnsire has ten or more charge counters on it.
  • Steps

    How does this combo work?

    • 1
      Declare any creature as an attacker. Dawnsire triggers, dealing 100 damage to Truefire Captain.
    • 2
      Truefire Captain triggers, dealing 100 damage to target player.
  • Results

    What do I get from this combo?

    • Significant damage to target player

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this isn't a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't an early game combo. However, it was a close vote. Play with caution.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
75%
Significant Results
25%
Early Game
44%
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