Duke Ulder Ravengard
Port Razer
Prerequisites
What do I need to start this combo?
| Duke Ulder Ravengard and Port Razer on the battlefield. | |
| Opponents are unable to block your creatures. |
Steps
How does this combo work?
1 | At the beginning of your combat phase, Duke triggers, giving Port Razer haste and myriad until end of turn. |
2 | Declare Port Razer as an attacker. |
3 | Port Razer's myriad ability triggers, creating a token copy of Port Razer attacking each other opponent. |
4 | Each Port Razer deals combat damage, triggering themselves, untapping each creature you control and causing you to get an additional combat phase after this one for each trigger. |
5 | At end of combat, the token Port Razers' myriad abilities trigger, exiling them. |
6 | Repeat once for each opponent. |
Results
What do I get from this combo?
| Near-infinite combat damage | |
| Near-infinite combat phases | |
| Near-infinite ETB | |
| Near-infinite LTB | |
| Near-infinite untap of creatures you control | |
| Near-infinite mana creatures you control can produce |
Combo Metadata
1301
DECKS
0.06%
OF 2176104 ELIGIBLE DECKS
Rank 3451
MOST PLAYED OF 58954 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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