Worldgorger Dragon + Felidar Guardian + Journey to Nowhere Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Journey to Nowhere on the battlefield.
- Felidar Guardian in exile (Felidar Guardian exiled by Journey to Nowhere in exile).
- Worldgorger Dragon in hand.
available
Steps
How does this combo work?
- 1Cast Worldgorger Dragon by paying
.
- 2Worldgorger Dragon enters the battlefield, triggering its first ability, exiling all other permanents you control.
- 3Journey to Nowhere leaves the battlefield, triggering its second ability, returning Felidar Guardian from exile to the battlefield.
- 4Felidar Guardian enters the battlefield, blinking Worldgorger Dragon.
- 5Worldgorger leaves and enters the battlefield, triggering its first and second abilities.
- 6Resolve the second Worldgorger Dragon trigger, returning all permanents exiled with it to the battlefield.
- 7Journey to Nowhere enters the battlefield, triggering its first ability, exiling Felidar Guardian until Journey to Nowhere leaves the battlefield.
- 8Activate all mana-producing lands you control by tapping them, adding at least
.
- 9Resolve the first Worldgorger Dragon trigger, exiling all other permanents you control.
- 10Repeat from step 3.
- 1
Results
What do I get from this combo?
- Infinite blinking of permanents
- Infinite creature ETB
- Infinite creature LTB
- Infinite mana permanents you control can produce
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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