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Vexing Bauble + Omen Machine Combo

  • Prerequisites

    What do I need to start this combo?

    • Vexing Bauble and Omen Machine on the battlefield.
  • Steps

    How does this combo work?

    • 1
      At the beginning of each draw step, Omen Machine prevents the active player from drawing a card, and causes them to exile the top card of their library, and cast that card if its a spell without paying its mana cost, or put it onto the battlefield if it's a land.
    • 2
      If a player casts a spell this way, Vexing Bauble triggers, countering that spell.
  • Results

    What do I get from this combo?

    • Players can't draw cards
    • Players can't cast noncreature spells exiled by Omen Machine
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this is a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this is a true, early game, 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
100%
Significant Results
95%
Early Game
84%
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