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Opposition Agent + Hive Mind + Selective Memory Combo

  • Prerequisites

    What do I need to start this combo?

    • Selective Memory in hand.
    • Opposition Agent and Hive Mind on the battlefield.
    • {3}{u} available
  • Steps

    How does this combo work?

    • 1
      Cast Selective Memory by paying {3}{u}.
    • 2
      Hive Mind triggers, causing each opponent to copy Selective Memory.
    • 3
      Resolve an opponent's Selective Memory, causing you to search their library for all nonland cards and exile them due to Opposition Agent, with the ability to play them from exile.
    • 4
      Repeat step 3 for each remaining opponent.
    • 5
      Resolve your Selective Memory, exiling nothing from your library.
  • Results

    What do I get from this combo?

    • Cast any number of spells from opponents' libraries
    • Exile all nonland cards from opponents' libraries
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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