Opposition Agent + Hive Mind + Selective Memory Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Selective Memory in hand.
- Opposition Agent and Hive Mind on the battlefield.
available
Steps
How does this combo work?
- 1Cast Selective Memory by paying
.
- 2Hive Mind triggers, causing each opponent to copy Selective Memory.
- 3Resolve an opponent's Selective Memory, causing you to search their library for all nonland cards and exile them due to Opposition Agent, with the ability to play them from exile.
- 4Repeat step 3 for each remaining opponent.
- 5Resolve your Selective Memory, exiling nothing from your library.
- 1
Results
What do I get from this combo?
- Cast any number of spells from opponents' libraries
- Exile all nonland cards from opponents' libraries
- Lock
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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