Time Sieve + Myr Battlesphere + Sword of Light and Shadow Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Myr Battlesphere in your graveyard.
- Time Sieve and Sword of Light and Shadow on the battlefield.
- Sword of Light and Shadow attached to a creature you control that does not have summoning sickness and that cannot be blocked by an opponent.
each turn available
Steps
How does this combo work?
- 1Deal combat damage to an opponent using the creature that has Sword of Light and Shadow attached.
- 2Sword of Light and Shadow triggers, causing you to gain three life and return Myr Battlesphere from your graveyard to your hand.
- 3Cast Myr Battlesphere by paying
.
- 4When Myr Battlesphere enters the battlefield, it triggers, creating four 1/1 Myr creature tokens.
- 5Activate Time Sieve by tapping it, sacrificing Myr Battlesphere and sacrificing the four Myr tokens, causing you to take an extra turn after this one.
- 6Repeat each turn.
- 1
Results
What do I get from this combo?
- Infinite turns
- Lock
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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