Skip to content

Time Sieve + Myr Battlesphere + Sword of Light and Shadow Combo

  • Prerequisites

    What do I need to start this combo?

    • Myr Battlesphere in your graveyard.
    • Time Sieve and Sword of Light and Shadow on the battlefield.
    • Sword of Light and Shadow attached to a creature you control that does not have summoning sickness and that cannot be blocked by an opponent.
    • {7} each turn available
  • Steps

    How does this combo work?

    • 1
      Deal combat damage to an opponent using the creature that has Sword of Light and Shadow attached.
    • 2
      Sword of Light and Shadow triggers, causing you to gain three life and return Myr Battlesphere from your graveyard to your hand.
    • 3
      Cast Myr Battlesphere by paying {7}.
    • 4
      When Myr Battlesphere enters the battlefield, it triggers, creating four 1/1 Myr creature tokens.
    • 5
      Activate Time Sieve by tapping it, sacrificing Myr Battlesphere and sacrificing the four Myr tokens, causing you to take an extra turn after this one.
    • 6
      Repeat each turn.
  • Results

    What do I get from this combo?

    • Infinite turns
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Size
View
Top Commanders
Top Cards
High Lift
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands