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Time Sieve + Exsanguinator Cavalry Combo

  • Prerequisites

    What do I need to start this combo?

    • Time Sieve and Exsanguinator Cavalry on the battlefield.
    • You control at least five Knights that do not have summoning sickness and that cannot be blocked by an opponent.
  • Steps

    How does this combo work?

    • 1
      Deal combat damage using at least five Knights.
    • 2
      Exsanguinator Cavalry triggers, putting a +1/+1 counter on each attacking Knight and creating that many Blood artifact tokens.
    • 3
      Activate Time Sieve by tapping it and sacrificing five Bloods, causing you to take an extra turn after this one.
    • 4
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite turns
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this isn't a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't a true 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
15%
Significant Results
90%
Early Game
55%
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