Divining Witch + Jace, Wielder of Mysteries Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Divining Witch and Jace on the battlefield.
- Divining Witch does not have summoning sickness. You have at least one card in hand.
available
Steps
How does this combo work?
- 1Activate Divining Witch by paying
, tapping it and discarding a card, naming Divining Witch and exiling your library due to it not containing a card named Divining Witch.
- 2Activate Jace's first loyalty ability by putting a loyalty counter on it, causing target player to mill two cards and you to win the game due to drawing from an empty library.
- 1
Results
What do I get from this combo?
- Exile your library
- Win the game
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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