Duskmantle Guildmage + The Master of Lake-town Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Duskmantle Guildmage and The Master of Lake-town on the battlefield.
- Each opponent has a life total that is less than or equal to their library size.
plus an additional
for each opponent you have available
Steps
How does this combo work?
- 1Activate Duskmantle Guildmage's first ability by paying
, causing your opponent to lose life whenever a card is put into their graveyard this turn.
- 2Activate Duskmantle Guildmage's second ability by paying
, causing an opponent to mill two cards.
- 3Duskmantle Guildmage triggers twice.
- 4Resolve the first trigger, causing the opponent to lose 1 life.
- 5The Master of Lake-town triggers, causing the opponent to mill a card.
- 6Duskmantle Guildmage triggers, causing the opponent to lose 1 life.
- 7Repeat from step 5 until the opponent has a life total of zero, causing them to lose the game.
- 8Repeat from step 2 for each other opponent.
- 1
Results
What do I get from this combo?
- Each opponent loses the game
- Infinite mill
- Significant lifeloss
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
View

















































































































































































































































































































































































