Asmodeus the Archfiend + Quicksilver Elemental + Mind Over Matter Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- All permanents on the battlefield.
- You control a permanent that can tap to produce at least
. You have a way to remove Asmodeus from the battlefield.
available
Steps
How does this combo work?
- 1Activate a permanent by tapping it, adding at least
.
- 2Activate Quicksilver Elemental by paying
, causing it to gain Asmodeus's activated abilities until end of turn.
- 3Remove Asmodeus from the battlefield.
- 4Activate Quicksilver Elemental using Asmodeus's first ability by paying
, causing you to draw seven cards.
- 5Activate Mind Over Matter by discarding a card, untapping a mana-producing permanent.
- 6Activate a permanent by tapping it, adding at least
.
- 7Repeat from step 5 two additional times.
- 8Repeat from step 4.
- 1
Results
What do I get from this combo?
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite looting
- Significant card draw
- Significant untap of permanents you control
- Significant mana permanents you control can produce
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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