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Asmodeus the Archfiend + Quicksilver Elemental + Mind Over Matter Combo

  • Prerequisites

    What do I need to start this combo?

    • All permanents on the battlefield.
    • You control a permanent that can tap to produce at least {b}. You have a way to remove Asmodeus from the battlefield.
    • {u}{b}{b} available
  • Steps

    How does this combo work?

    • 1
      Activate a permanent by tapping it, adding at least {b}.
    • 2
      Activate Quicksilver Elemental by paying {u}, causing it to gain Asmodeus's activated abilities until end of turn.
    • 3
      Remove Asmodeus from the battlefield.
    • 4
      Activate Quicksilver Elemental using Asmodeus's first ability by paying {b}{b}{b}, causing you to draw seven cards.
    • 5
      Activate Mind Over Matter by discarding a card, untapping a mana-producing permanent.
    • 6
      Activate a permanent by tapping it, adding at least {b}.
    • 7
      Repeat from step 5 two additional times.
    • 8
      Repeat from step 4.
  • Results

    What do I get from this combo?

    • Infinite self-discard triggers
    • Infinite draw triggers
    • Infinite looting
    • Significant card draw
    • Significant untap of permanents you control
    • Significant mana permanents you control can produce

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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