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Ephemerate + Temporal Manipulation + Possessed Skaab Combo

  • Prerequisites

    What do I need to start this combo?

    • Possessed Skaab on the battlefield.
    • Ephemerate and Temporal Manipulation in hand.
    • {3}{w}{u}{u} each turn available
  • Steps

    How does this combo work?

    • 1
      Cast Temporal Manipulation by paying its mana cost, causing you to take an extra turn after this one.
    • 2
      Cast Ephemerate by paying {w}, blinking Possessed Skaab and exiling Ephemerate.
    • 3
      When Possessed Skaab enters, it triggers, returning Temporal Manipulation from your graveyard to your hand.
    • 4
      Move to your next turn. At the beginning of your upkeep, Ephemerate's rebound ability triggers, causing you to cast it from exile without paying its mana cost.
    • 5
      Resolve Ephemerate, blinking Possessed Skaab.
    • 6
      When Possessed Skaab enters, it triggers, returning Ephemerate from your graveyard to your hand.
    • 7
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite turns
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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