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Sedgemoor Witch + Chain of Acid Combo

  • Prerequisites

    What do I need to start this combo?

    • Sedgemoor Witch on the battlefield.
    • Chain of Acid in hand.
    • You control an indestructible non-creature permanent.
    • {3}{g} available
  • Steps

    How does this combo work?

    • 1
      Cast Chain of Acid by paying {3}{g}, targeting any indestructible non-creature permanent you control.
    • 2
      Sedgemoor Witch triggers, causing you to create a 1/1 Pest creature token.
    • 3
      Resolve Chain of Acid, failing to destroy the indestructible permanent and choosing to copy Chain of Acid, targeting the indestructible permanent with the copy.
    • 4
      Repeat from step 2.
  • Results

    What do I get from this combo?

    • Infinite creature tokens
    • Infinite creature ETB
    • Infinite magecraft triggers

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this isn't a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't a true 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
25%
Significant Results
75%
Early Game
75%
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