Norman Osborn // Green Goblin + Acererak the Archlich + Skirge Familiar Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Acererak the Archlich in hand.
- Norman Osborn // Green Goblin and Skirge Familiar on the battlefield.
- You have not completed or are currently venturing in Tomb of Annihilation.
Steps
How does this combo work?
- 1Activate Skirge Familiar by discarding Acererak, adding
.
- 2Cast Acererak from your graveyard for its mayhem cost by paying
due to Green Goblin.
- 3When Acererak enters, its first ability triggers, causing you to return it from the battlefield to your hand and venture into Lost Mine of Phandelver.
- 4Repeat.
- 1
Results
What do I get from this combo?
- Infinite card draw
- Infinite self-discard triggers
- Significant +1/+1 counters
- Significant lifegain
- Significant lifeloss
- Significant lifegain triggers
- Significant creature ETB
- Infinite draw triggers
- Significant storm count
- Significant creature LTB
- Significant colored mana
- Significant creature tokens
- Significant Treasure tokens
- Significant ventures into the dungeon
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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