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Inalla, Archmage Ritualist + Wanderwine Prophets + Phyrexian Altar Combo

  • Prerequisites

    What do I need to start this combo?

    • Phyrexian Altar on the battlefield.
    • Wanderwine Prophets in hand.
    • Inalla on the battlefield or in the command zone.
    • Opponents are unable to block Wanderwine prophets.
    • {5}{u}{u} available
  • Steps

    How does this combo work?

    • 1
      Cast Wanderwine Prophets by paying {4}{u}{u}.
    • 2
      Wanderwine Prophets enters the battlefield, triggering its champion ability and Inalla.
    • 3
      Resolve the Inalla trigger, causing you to pay {1} to create a token copy of Wanderwine Prophets with haste.
    • 4
      The token Wanderwine Prophets enters the battlefield, championing the nontoken Wanderwine Prophets.
    • 5
      The nontoken Wanderwine Prophets leaves the battlefield, returning nothing from exile to the battlefield.
    • 6
      Resolve the nontoken Wanderwine Prophets trigger from step 2, choosing not to exile anything.
    • 7
      Activate Phyrexian Altar by sacrificing the Mistbind Clique token, adding at least one mana.
    • 8
      The Wanderwine Prophets token leaves the battlefield, returning the nontoken Wanderwine Prophets from exile to the battlefield.
    • 9
      Repeat from step 2 until satisfied.
    • 10
      When the nontoken wanderwine Prophets enters the battlefield, it triggers Inalla and Wanderwine Prophets.
    • 11
      Resolve Inalla's trigger, causing you to pay {1} to create a token copy of Wanderwine Prophets.
    • 12
      Token copy of Wanderwine Prophets enters the battlefield, championing original Wanderwine Prophets.
    • 13
      Resolve the Wanderwine Prophets trigger, does nothing.
    • 14
      Move to combat.
    • 15
      Declare token copy of Wanderwine Prophets as attacker.
    • 16
      Deal combat damage with Wanderwine Prophets.
    • 17
      Token copy of Wanderwine Prophets triggers, causing you to sacrifice itself and take an extra turn after this one.
    • 18
      Token copy of Wanderwine Prophets leaves the battlefield, returning Wanderwine Prophets to the battlefield from exile.
    • 19
      Repeat step 2 to 5.
    • 20
      Move to your next turn.
    • 21
      Repeat from step 14.
  • Results

    What do I get from this combo?

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite combat damage
    • Infinite death triggers
    • Infinite creature sacrifice triggers
    • Infinite turns
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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