Fire Lord Azula + Ghostly Flicker + Revolutionist Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Ghostly Flicker in hand.
- Fire Lord Azula and Revolutionist on the battlefield (Fire Lord Azula Without Summoning Sickness on the battlefield).
- You control three permanents that enter untapped and that can tap to produce at least
.
Steps
How does this combo work?
- 1Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding
.
- 2Holding priority, activate three permanents by tapping them, adding at least
.
- 3Cast Ghostly Flicker by paying
, targeting the tapped permanent and Revolutionist.
- 4Fire Lord Azula triggers, copying Ghostly Flicker, targeting two other mana-producing permanents
- 5Resolve the copy of Ghostly Flicker, blinking the two targeted permanents.
- 6Resolve the original Ghostly Flicker, blinking the targeted permanent and Revolutionist.
- 7When Revolutionist enters, it triggers, returning Ghostly Flicker from your graveyard to your hand.
- 8Repeat from step 2.
- 1
Results
What do I get from this combo?
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite creature ETB
- Infinite creature LTB
- Infinite landfall triggers
- Infinite magecraft triggers
- Infinite mana permanents you control that enter the battlefield untapped can produce
- Infinite storm count
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
View




































































































































