Magar of the Magic Strings + Warrior's Oath + Discontinuity Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Magar of the Magic Strings on the battlefield.
- Discontinuity in your graveyard.
- Warrior's Oath in hand.
- An opponent cannot block creatures you control.
available
Steps
How does this combo work?
- 1Cast Warrior's Oath by paying its mana cost, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
- 2Activate Magar by paying
, noting Warrior's Oath and putting it face down on the battlefield as a 3/3 creature.
- 3Activate Magar by paying
, noting Discontinuity and putting it face down on the battlefield as a 3/3 creature.
- 4During your next turn, deal combat damage to an opponent using the face down creatures that have Warrior's Oath and Discontinuity noted. The creatures trigger.
- 5Resolve the first trigger, casting a copy of Warrior's Oath without paying its mana cost. Resolve the copy, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
- 6Resolve the second trigger, casting a copy of Discontinuity without paying its mana cost. Resolve the copy, causing you to end the turn. This will prevent the Warrior's Oath trigger from causing you to lose the game.
- 7Repeat from step 3.
- 1
Results
What do I get from this combo?
- Infinite turns
- Lock
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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