Skip to content

Worldfire + Vela the Night-Clad Combo

  • Prerequisites

    What do I need to start this combo?

    • Vela the Night-Clad on the battlefield.
    • Worldfire in hand.
    • {6}{r}{r}{r} available
  • Steps

    How does this combo work?

    • 1
      Cast Worldfire by paying {6}{r}{r}{r}, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to 1.
    • 2
      When Vela leaves the battlefield, it triggers, causing each opponent to lose 1 life.
    • 3
      Each opponent loses the game as a state-based action due to having 0 life.
  • Results

    What do I get from this combo?

    • Each opponent loses the game
    • Exile all cards in hands and graveyards
    • Exile all permanents
    • Significant lifeloss for all players
    • Mass Land Denial

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this is a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't an early game combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
94%
Significant Results
94%
Early Game
0.00%
Size
View
Top Commanders
Top Cards
High Lift
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Utility Lands
Mana Artifacts
Lands