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Inalla, Archmage Ritualist + Palinchron + Xenograft Combo

  • Prerequisites

    What do I need to start this combo?

    • Xenograft on the battlefield.
    • Palinchron in hand.
    • Inalla on the battlefield or in the command zone.
    • You control up to seven lands that can tap to produce at least {5}{u}{u}. "Wizard" chosen with Xenograft.
  • Steps

    How does this combo work?

    • 1
      Activate up to seven lands by tapping them, adding at least {5}{u}{u}.
    • 2
      Cast Palinchron by paying {5}{u}{u}.
    • 3
      When Palinchron enters the battlefield, it and Inalla trigger.
    • 4
      Resolve the Palinchron trigger, untapping up to seven lands.
    • 5
      Activate up to seven lands by tapping them, adding at least {5}{u}{u}.
    • 6
      Resolve the Inalla trigger, causing you to pay {1} to create a token copy of Palinchron with haste.
    • 7
      When the Palinchron token enters the battlefield, it triggers, untapping up to seven lands.
    • 8
      Activate the nontoken Palinchron by paying {2}{u}{u}, returning it from the battlefield to your hand.
    • 9
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite creature tokens with haste
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite mana lands you control can produce
    • Infinite storm count
    • Infinite untap of lands you control

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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