Spellbinding Soprano + Sprout Swarm + Runaway Steam-Kin Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Runaway Steam-Kin on the battlefield.
- Spellbinding Soprano in your graveyard.
- Sprout Swarm in hand.
- You have at least three opponents. You control at least one untapped green creature.
, plus an additional
available, where X is equal to three minus the number of +1/+1 counters on Runaway Steam-Kin available
Steps
How does this combo work?
- 1Activate Spellbinding Soprano's encore ability by paying
and exiling it from your graveyard, creating a token copy of it with haste for each opponent you have.
- 2Declare each Spellbinding Soprano token as an attacker.
- 3Each Spellbinding Soprano token triggers, causing instant and sorcery spells you cast this turn to cost
less to cast for each Spellbinding Soprano token.
- 4If Runaway Steam-Kin has three or more +1/+1 counters on it, activate its ability by removing three +1/+1 counters from it, adding
.
- 5Cast Sprout Swarm by paying
and tapping a green creature you control.
- 6Runaway Steam-Kin triggers, putting a +1/+1 counter on itself.
- 7Resolve Sprout Swarm, creating a 1/1 Saproling creature token and returning Sprout Swarm to your hand.
- 8Repeat from step 4.
- 1
Results
What do I get from this combo?
- Infinite creature ETB
- Infinite magecraft triggers
- Infinite storm count
- Infinite tapped creature tokens
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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