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Spellbinding Soprano + Sprout Swarm + Runaway Steam-Kin Combo

  • Prerequisites

    What do I need to start this combo?

    • Runaway Steam-Kin on the battlefield.
    • Spellbinding Soprano in your graveyard.
    • Sprout Swarm in hand.
    • You have at least three opponents. You control at least one untapped green creature.
    • {3}{r}, plus an additional {x} available, where X is equal to three minus the number of +1/+1 counters on Runaway Steam-Kin available
  • Steps

    How does this combo work?

    • 1
      Activate Spellbinding Soprano's encore ability by paying {3}{r} and exiling it from your graveyard, creating a token copy of it with haste for each opponent you have.
    • 2
      Declare each Spellbinding Soprano token as an attacker.
    • 3
      Each Spellbinding Soprano token triggers, causing instant and sorcery spells you cast this turn to cost {1} less to cast for each Spellbinding Soprano token.
    • 4
      If Runaway Steam-Kin has three or more +1/+1 counters on it, activate its ability by removing three +1/+1 counters from it, adding {r}{r}{r}.
    • 5
      Cast Sprout Swarm by paying {1} and tapping a green creature you control.
    • 6
      Runaway Steam-Kin triggers, putting a +1/+1 counter on itself.
    • 7
      Resolve Sprout Swarm, creating a 1/1 Saproling creature token and returning Sprout Swarm to your hand.
    • 8
      Repeat from step 4.
  • Results

    What do I get from this combo?

    • Infinite creature ETB
    • Infinite magecraft triggers
    • Infinite storm count
    • Infinite tapped creature tokens

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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