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Hellkite Charger + Shriekwood Devourer Combo

  • Prerequisites

    What do I need to start this combo?

    • Hellkite Charger and Shriekwood Devourer on the battlefield.
    • You control up to seven lands that can tap to produce at least {5}{r}{r}. You control a creature with power 7 or greater that does not have summoning sickness, and that cannot be blocked and killed by an opponent.
  • Steps

    How does this combo work?

    • 1
      Declare any creature with power 7 or greater that cannot be blocked and killed by an opponent and Hellkite Charger if it isn't the aforementioned creature as attackers.
    • 2
      Shriekwood Devourer and Hellkite Charger trigger.
    • 3
      Resolve the Shriekwood Devourer trigger, untapping at least seven lands.
    • 4
      Holding priority, activate up to seven lands by tapping them, adding at least {5}{r}{r}.
    • 5
      Resolve the Hellkite Charger trigger, causing you to pay {5}{r}{r} to untap all attacking creatures you control and causing you to get an additional combat phase after this one.
    • 6
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite creature ETB
    • Infinite combat phases
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this isn't a true 2-card combo because the prerequisites are nontrivial. However, it was a close vote. Play with caution.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't a true 2-card combo in a close vote. However, it was clear that it's not early game, so it's safe regardless.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
41%
Significant Results
82%
Early Game
24%
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