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Summon: Esper Valigarmanda + Clockspinning + Magnus the Red + Mycosynth Lattice Combo

  • Prerequisites

    What do I need to start this combo?

    • Clockspinning in hand.
    • All other permanents on the battlefield (Summon: Esper Valigarmanda with three lore counters on it on the battlefield).
    • You control at least three creature tokens.
    • {1} available
  • Steps

    How does this combo work?

    • 1
      At the beginning of your precombat main phase, Summon: Esper Valigarmanda triggers, putting a lore counter on it and triggering its fourth chapter ability.
    • 2
      Holding priority, cast Clockspinning with buyback by paying {1}, removing a lore counter from Summon: Esper Valigarmanda and returning Clockspinning to your hand.
    • 3
      Resolve the Summon: Esper Valigarmanda ability, adding {r}{r}{r}.
    • 4
      Cast Clockspinning with buyback by paying {1}, putting a lore counter on Summon: Esper Valigarmanda and returning Clockspinning to your hand.
    • 5
      Summon: Esper Valigarmanda's fourth chapter ability triggers.
    • 6
      Repeat from step 2.
  • Results

    What do I get from this combo?

    • Infinite colored mana
    • Infinite colorless mana
    • Infinite storm count
    • Infinite magecraft triggers
    • Infinite proliferate

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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