Prerequisites
What do I need to start this combo?
- Twincast in hand.
- Dual Strike in hand or in exile.
- You have a way to cast an additional instant or sorcery, or an opponent is casting one.
, plus an additional
if Dual Strike was not foretold, plus enough mana to cast the additional spell if needed available
Steps
How does this combo work?
- 1Cast any other instant and/or sorcery spell, or wait for an opponent to cast one.
- 2Holding priority, cast Dual Strike by paying
, copying the next instant or sorcery spell you cast with mana value four or less.
- 3Cast Twincast by paying
, targeting the instant or sorcery spell cast in step 1.
- 4Dual Strike triggers, copying Twincast, with the copy targeting the original Twincast.
- 5Resolve the copy of Twincast, copying Twincast, with the copy targeting the original Twincast.
- 6Repeat step 5.
- 1
Results
What do I get from this combo?
- Infinite magecraft triggers
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this isn't a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't a true 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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