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Bonus Round + Turnabout + Strionic Resonator Combo

  • Prerequisites

    What do I need to start this combo?

    • Strionic Resonator on the battlefield.
    • Bonus Round and Turnabout in hand.
    • You control artifacts that can produce at least {2}.
    • {3}{u}{u}{r}{r} available
  • Steps

    How does this combo work?

    • 1
      Cast Bonus Round by paying {1}{r}{r}, creating an ability that will trigger each time a player casts an instant or sorcery spell this turn.
    • 2
      Cast Turnabout by paying {2}{u}{u}.
    • 3
      When you cast Turnabout, the ability created by Bonus Round in step 1 triggers.
    • 4
      In response, activate Strionic Resonator by paying {2} and tapping it, copying the ability from Bonus Round.
    • 5
      Resolve the copied ability, copying Turnabout.
    • 6
      Resolve the copy of Turnabout, untapping Strionic Resonator and all other artifacts you control.
    • 7
      Activate artifacts you control by tapping them, adding at least {2}.
    • 8
      Repeat from step 4 any number of times.
    • 9
      If you can add at least {3} in step 7, this combo produces infinite mana.
  • Results

    What do I get from this combo?

    • Infinite magecraft triggers
    • Infinite mana artifacts you control can produce
    • Infinite untap of artifacts you control

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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