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Exalted Flamer of Tzeentch + Temporal Manipulation Combo

  • Prerequisites

    What do I need to start this combo?

    • Exalted Flamer of Tzeentch on the battlefield.
    • Temporal Manipulation in hand.
    • You have no instants and/or sorceries in your graveyard.
    • {3}{u}{u} each turn available
  • Steps

    How does this combo work?

    • 1
      Cast Temporal Manipulation by paying {3}{u}{u}.
    • 2
      Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent.
    • 3
      Resolve Temporal Manipulation, causing you to take an extra turn after this one.
    • 4
      Move to your extra turn.
    • 5
      At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Temporal Manipulation from your graveyard to your hand.
    • 6
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite turns
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this is a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this is a true, early game, 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
76%
Significant Results
90%
Early Game
81%
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