Exalted Flamer of Tzeentch + Temporal Manipulation Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Exalted Flamer of Tzeentch on the battlefield.
- Temporal Manipulation in hand.
- You have no instants and/or sorceries in your graveyard.
each turn available
Steps
How does this combo work?
- 1Cast Temporal Manipulation by paying
.
- 2Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent.
- 3Resolve Temporal Manipulation, causing you to take an extra turn after this one.
- 4Move to your extra turn.
- 5At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Temporal Manipulation from your graveyard to your hand.
- 6Repeat.
- 1
Results
What do I get from this combo?
- Infinite turns
- Lock
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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