Thrumming Stone + Memory Lapse + Thousand-Year Storm Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Memory Lapse in hand.
- Thrumming Stone and Thousand-Year Storm on the battlefield.
- You have cast at least one instant and/or sorcery this turn.
available
Steps
How does this combo work?
- 1Cast any other spell, or wait for an opponent to cast one.
- 2Cast Memory Lapse by paying
, targeting that spell.
- 3Thousand-Year Storm and Thrumming Stone trigger.
- 4Resolve the Thousand-Year Storm trigger, creating at least one copy of Memory Lapse, with each copy targeting the original Memory Lapse.
- 5Resolve the first copy of Memory Lapse, countering the original Memory Lapse and putting it on top of your library.
- 6All remaining Memory Lapse copies fizzle due to no longer having a legal target.
- 7Resolve the Thrumming Stone trigger from step 3, revealing the top four cards of your library and casting Memory Lapse without paying its mana cost.
- 8Repeat from step 3.
- 1
Results
What do I get from this combo?
- Infinite magecraft triggers
- Infinite storm count
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
View













































































































































































































































