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Thrumming Stone + Memory Lapse + Thousand-Year Storm Combo

  • Prerequisites

    What do I need to start this combo?

    • Memory Lapse in hand.
    • Thrumming Stone and Thousand-Year Storm on the battlefield.
    • You have cast at least one instant and/or sorcery this turn.
    • {1}{u} available
  • Steps

    How does this combo work?

    • 1
      Cast any other spell, or wait for an opponent to cast one.
    • 2
      Cast Memory Lapse by paying {1}{u}, targeting that spell.
    • 3
      Thousand-Year Storm and Thrumming Stone trigger.
    • 4
      Resolve the Thousand-Year Storm trigger, creating at least one copy of Memory Lapse, with each copy targeting the original Memory Lapse.
    • 5
      Resolve the first copy of Memory Lapse, countering the original Memory Lapse and putting it on top of your library.
    • 6
      All remaining Memory Lapse copies fizzle due to no longer having a legal target.
    • 7
      Resolve the Thrumming Stone trigger from step 3, revealing the top four cards of your library and casting Memory Lapse without paying its mana cost.
    • 8
      Repeat from step 3.
  • Results

    What do I get from this combo?

    • Infinite magecraft triggers
    • Infinite storm count

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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