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Snap + Lutri, the Spellchaser Combo

  • Prerequisites

    What do I need to start this combo?

    • Snap and Lutri in hand.
    • There is a creature on the battlefield.
    • You control two lands that collectively tap for enough to cast Lutri.
    • {2}{u}{ur}{ur} available
  • Steps

    How does this combo work?

    • 1
      Cast Snap by paying {1}{u}, targeting any creature.
    • 2
      With the original Snap on the stack, cast Lutri.
    • 3
      Resolve the Lutri ETB, causing you to create a copy of Snap and change its target to Lutri.
    • 4
      Resolve the copy of Snap, returning Lutri to your hand and untapping two lands that produce enough to recast it.
    • 5
      Repeat from step 2.
  • Results

    What do I get from this combo?

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite magecraft triggers
    • Infinite mana lands you control can produce
    • Infinite storm count
    • Infinite untap of lands you control

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.

3

Upgraded

(no early game 2-card combos)

No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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