Skip to content

Isochron Scepter + Twiddle + Thousand-Year Storm Combo

  • Prerequisites

    What do I need to start this combo?

    • Twiddle in exile (Twiddle exiled by Isochron Scepter in exile).
    • Isochron Scepter and Thousand-Year Storm on the battlefield.
    • You control a land, artifact, or creature that can produce mana.
    • {5} available
  • Steps

    How does this combo work?

    • 1
      Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Twiddle.
    • 2
      Thousand-Year Storm triggers, copying Twiddle for each other instant or sorcery you've cast before it this turn.
    • 3
      Resolve a copy of Twiddle, untapping Isochron Scepter.
    • 4
      If there is a remaining copy of Twiddle on the stack, resolve it, untapping a mana-producing land.
    • 5
      Activate that land by tapping it, adding {1}.
    • 6
      Repeat steps 4 and 5 until there are no more copies of Twiddle.
    • 7
      Repeat from step 1.
  • Results

    What do I get from this combo?

    • Infinite magecraft triggers
    • Infinite mana lands, artifacts, and creatures you control can produce
    • Infinite storm count
    • Infinite untap of lands, creatures, and artifacts you control
    • Tap all lands, creatures, and artifacts opponents control

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Size
View
Top Commanders
New Cards
Top Cards
High Lift
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands