Isochron Scepter + Twiddle + Thousand-Year Storm Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Twiddle in exile (Twiddle exiled by Isochron Scepter in exile).
- Isochron Scepter and Thousand-Year Storm on the battlefield.
- You control a land, artifact, or creature that can produce mana.
available
Steps
How does this combo work?
- 1Activate Isochron Scepter by paying
and tapping it, casting a copy of Twiddle.
- 2Thousand-Year Storm triggers, copying Twiddle for each other instant or sorcery you've cast before it this turn.
- 3Resolve a copy of Twiddle, untapping Isochron Scepter.
- 4If there is a remaining copy of Twiddle on the stack, resolve it, untapping a mana-producing land.
- 5Activate that land by tapping it, adding
.
- 6Repeat steps 4 and 5 until there are no more copies of Twiddle.
- 7Repeat from step 1.
- 1
Results
What do I get from this combo?
- Infinite magecraft triggers
- Infinite mana lands, artifacts, and creatures you control can produce
- Infinite storm count
- Infinite untap of lands, creatures, and artifacts you control
- Tap all lands, creatures, and artifacts opponents control
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
View


















































































































































































































































































































































